Colonial Escort Vessel

Colonial Escort Vessel
A small escort vessel intended to back up merchant vessels going into known hot spots or pirate activity, the Escort Vessel carries a crew of 4, with a compliment fo 10 Marines on board in case boarding action is to occur. Slightly faster than most ships with similer engines, the Escort vessel is also capable of entering atmospheric flight, chasing it's enemies wherever they may atempt to run. Should the Merchent vessel it is guarding be destroyed, or shoudl the pirates be carrying cargo of their own, it is also equipped with a tractor beam to tractor in cargo, doubling in combat as a means to slow down pesky pirate fighters and bombers that may attempt to swarm it.

Armament
Two Laser Turret batteries, 2 lasers each, one on each Side, 2 Mass Cannon Straight ahead, and one Mass Reaction Missile Launcher, capable of carrying 10 Missiles

Statistics

 * Class: UltraLight
 * SubType: Escort Ship
 * Engine: Induction Engine
 * FTL Speed: Lightspeed x10
 * STL Speed: 8
 * Armor : Cerametal
 * Hardness: 30
 * HP: 20d20 (400 hp)
 * Sensor: Class 5
 * Communications: Laser Transciever
 * Weapons: 4 Lasers each 6d8 damage, x2 Crit, Fire damage Type, Range: 6, Single Shot; 2 Mass Cannons each 8d12, x2 crit, Ballistic Damage Type, Range: 10, Single Shot; 1 Reaction Missile Launcher, 10 shots, 20d8 damage, 19-20 x2 crit, Energy Damage Type, Speed 15, Manuverability 1, Fuel 10 rounds, Reload: 4 rounds
 * Cargo Capacity : 90 tons